Chapter 5 Space ship
Here is the new update on the sprites on the chapter 5 spaceship.
I added the new background and also new ship with a better bullet, here is the view of the code
HR(D3DXCreateTextureFromFile(gd3dDevice, "earthfire.bmp", &mBkgdTex));// for diff. background
HR(D3DXCreateTextureFromFile(gd3dDevice, "goku.bmp", &mShipTex));//a man instead of a ship
HR(D3DXCreateTextureFromFile(gd3dDevice, "kiball.bmp", &mBulletTex));//fireball instead of bullets.
More improvement later into the next lesson.
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